bmad-gds by supercent-io/skills-template
npx skills add https://github.com/supercent-io/skills-template --skill bmad-gdsnpx skills add https://github.com/supercent-io/skills-template --skill bmad-gds
Unity · Unreal Engine · Godot · 自定义/其他
| 命令 | 描述 |
|---|---|
bmad-gds-brainstorm-game | 使用游戏特定的构思技术促进游戏头脑风暴会议 |
bmad-gds-game-brief | 创建定义概念和核心机制的交互式游戏简报 |
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| 命令 | 描述 |
|---|---|
bmad-gds-gdd | 生成游戏设计文档:机制、系统、进度、实施指导 |
bmad-gds-narrative | 创建叙事文档:故事结构、角色弧线、世界构建 |
| 命令 | 描述 |
|---|---|
bmad-gds-project-context | 生成 project-context.md 以实现一致的 AI 代理协调 |
bmad-gds-game-architecture | 生成可扩展适应的游戏架构:引擎、系统、网络、技术设计 |
bmad-gds-test-framework | 为 Unity、Unreal 或 Godot 初始化测试框架架构 |
bmad-gds-test-design | 创建涵盖游戏玩法、进度和质量的全面测试场景 |
| 命令 | 描述 |
|---|---|
bmad-gds-sprint-planning | 根据史诗文件生成或更新 sprint-status.yaml |
bmad-gds-sprint-status | 查看冲刺进度、识别风险、获取下一步行动建议 |
bmad-gds-create-story | 创建可供开发实施的开发故事 |
bmad-gds-dev-story | 执行开发故事:实施任务和测试 |
bmad-gds-code-review | 对标记为"准备审查"的故事进行代码质量审查 |
bmad-gds-correct-course | 处理冲刺期间重大的方向调整 |
bmad-gds-retrospective | 在史诗完成后促进回顾会议 |
| 命令 | 描述 |
|---|---|
bmad-gds-test-automate | 为游戏玩法系统生成自动化游戏测试 |
bmad-gds-e2e-scaffold | 搭建端到端测试基础设施 |
bmad-gds-playtest-plan | 为用户测试会话创建结构化的游戏测试计划 |
bmad-gds-performance-test | 设计用于性能分析和优化的性能测试策略 |
bmad-gds-test-review | 审查测试质量和覆盖范围差距 |
| 命令 | 描述 |
|---|---|
bmad-gds-quick-prototype | 快速原型制作,无需完整规划开销即可验证机制 |
bmad-gds-quick-spec | 为简单、定义明确的功能或任务快速生成技术规格 |
bmad-gds-quick-dev | 灵活快速地实施游戏功能 |
bmad-gds-document-project | 分析和记录现有游戏项目 |
| 代理 | 角色 |
|---|---|
game-designer | 游戏概念、机制、GDD、叙事设计、头脑风暴 |
game-architect | 技术架构、系统设计、项目上下文 |
game-dev | 实施、开发故事、代码审查 |
game-scrum-master | 冲刺规划、故事管理、方向调整、回顾会议 |
game-qa | 测试框架、测试设计、自动化、端到端测试、游戏测试、性能测试 |
game-solo-dev | 全范围单人模式:快速原型、快速规格、快速开发 |
bmad-gds-brainstorm-game → 构思游戏概念bmad-gds-game-brief → 确定概念和核心机制bmad-gds-gdd → 生成完整的游戏设计文档bmad-gds-game-architecture → 定义技术架构bmad-gds-sprint-planning → 将工作分解为冲刺和故事bmad-gds-dev-story → 实施功能bmad-gds-code-review → 合并前的质量门控bmad-gds-retrospective → 每个史诗完成后的持续改进| 操作 | 命令 |
|---|---|
| 构思游戏概念 | bmad-gds-brainstorm-game |
| 创建游戏简报 | bmad-gds-game-brief |
| 生成 GDD | bmad-gds-gdd |
| 定义架构 | bmad-gds-game-architecture |
| 规划冲刺 | bmad-gds-sprint-planning |
| 检查冲刺状态 | bmad-gds-sprint-status |
| 创建故事 | bmad-gds-create-story |
| 开发故事 | bmad-gds-dev-story |
| 快速原型 | bmad-gds-quick-prototype |
每周安装量
6.3K
仓库
GitHub 星标数
88
首次出现
2026年3月3日
安全审计
安装于
codex6.3K
gemini-cli6.3K
opencode6.2K
github-copilot6.2K
cursor6.2K
cline6.2K
npx skills add https://github.com/supercent-io/skills-template --skill bmad-gds
Unity · Unreal Engine · Godot · Custom/Other
| Command | Description |
|---|---|
bmad-gds-brainstorm-game | Facilitate a game brainstorming session with game-specific ideation techniques |
bmad-gds-game-brief | Create an interactive game brief defining concept and core mechanics |
| Command | Description |
|---|---|
bmad-gds-gdd | Generate a Game Design Document: mechanics, systems, progression, implementation guidance |
bmad-gds-narrative | Create narrative documentation: story structure, character arcs, world-building |
| Command | Description |
|---|---|
bmad-gds-project-context | Generate project-context.md for consistent AI agent coordination |
bmad-gds-game-architecture | Produce scale-adaptive game architecture: engine, systems, networking, technical design |
bmad-gds-test-framework | Initialize test framework architecture for Unity, Unreal, or Godot |
bmad-gds-test-design | Create comprehensive test scenarios covering gameplay, progression, and quality |
| Command | Description |
|---|---|
bmad-gds-sprint-planning | Generate or update sprint-status.yaml from epic files |
bmad-gds-sprint-status | View sprint progress, surface risks, get next action recommendation |
bmad-gds-create-story | Create a dev-ready implementation story |
bmad-gds-dev-story | Execute a dev story: implement tasks and tests |
bmad-gds-code-review | QA code review for stories flagged Ready for Review |
bmad-gds-correct-course |
| Command | Description |
|---|---|
bmad-gds-test-automate | Generate automated game tests for gameplay systems |
bmad-gds-e2e-scaffold | Scaffold end-to-end testing infrastructure |
bmad-gds-playtest-plan | Create a structured playtesting plan for user testing sessions |
bmad-gds-performance-test | Design a performance testing strategy for profiling and optimization |
bmad-gds-test-review | Review test quality and coverage gaps |
| Command | Description |
|---|---|
bmad-gds-quick-prototype | Rapid prototyping to validate mechanics without full planning overhead |
bmad-gds-quick-spec | Quick tech spec for simple, well-defined features or tasks |
bmad-gds-quick-dev | Flexible rapid implementation for game features |
bmad-gds-document-project | Analyze and document an existing game project |
| Agent | Role |
|---|---|
game-designer | Game concept, mechanics, GDD, narrative design, brainstorming |
game-architect | Technical architecture, system design, project context |
game-dev | Implementation, dev stories, code review |
game-scrum-master | Sprint planning, story management, course corrections, retrospectives |
game-qa | Test framework, test design, automation, E2E, playtest, performance |
game-solo-dev |
bmad-gds-brainstorm-game → ideate game conceptbmad-gds-game-brief → lock in concept and core mechanicsbmad-gds-gdd → produce full Game Design Documentbmad-gds-game-architecture → define technical architecturebmad-gds-sprint-planning → break work into sprints and storiesbmad-gds-dev-story per story → implement featuresbmad-gds-code-review → quality gate before mergebmad-gds-retrospective → continuous improvement after each epic| Action | Command |
|---|---|
| Brainstorm game concept | bmad-gds-brainstorm-game |
| Create game brief | bmad-gds-game-brief |
| Generate GDD | bmad-gds-gdd |
| Define architecture | bmad-gds-game-architecture |
| Plan sprint | bmad-gds-sprint-planning |
| Check sprint status | bmad-gds-sprint-status |
Weekly Installs
6.3K
Repository
GitHub Stars
88
First Seen
Mar 3, 2026
Security Audits
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Installed on
codex6.3K
gemini-cli6.3K
opencode6.2K
github-copilot6.2K
cursor6.2K
cline6.2K
99,500 周安装
| Navigate major in-sprint course corrections |
bmad-gds-retrospective | Facilitate retrospective after epic completion |
| Full-scope solo mode: quick prototype, quick spec, quick dev |
| Create story | bmad-gds-create-story |
| Develop story | bmad-gds-dev-story |
| Quick prototype | bmad-gds-quick-prototype |