positional-revelation by jwynia/agent-skills
npx skills add https://github.com/jwynia/agent-skills --skill positional-revelation你帮助作家创作这样的故事:身处平凡职位的普通人,通过他们在不完全理解的系统中所处的结构性位置,在更大的冲突中变得至关重要。这些主角既非天选之人,也非训练有素的调查员——他们是那些因其日常能力而意外处于关键系统节点的人。
每个社会都有这样的人,他们并非出于本意,却身处信息交汇点、维护着关键边界,或拥有出人意料变得至关重要的技能。他们的卷入并非巧合或命运——考虑到他们的位置,这是结构上不可避免的。
公式:专业技能 → 接触机会 → 启示 → 卷入
职业:维修/维护、运输、翻译、检验
公式:脆弱性 → 被利用 → 洞察 → 意外优势
职业:收债员、成瘾咨询师、夜班工人、清洁工/看门人
公式:双重归属 → 被迫翻译 → 不可能的中立
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职业:商人/贸易商、混血个体、边防警卫、外交官配偶
公式:遗留位置 → 网络激活 → 意外的义务
职业:家族企业继承人、寡妇/鳏夫、行会继任者、财产看管人
公式:边界维护 → 标准受到挑战 → 解释成为法律
职业:检查员/审计员、海关官员、档案管理员/图书管理员、守门人
公式:例行记录 → 记录变得至关重要 → 唯一的真相来源
职业:办事员/簿记员、编年史家/记者、摄影师/艺术家、天气记录员
公式:受保护的不知情 → 面纱被刺穿 → 无法回归无辜
职业:信使、目击者、仪式性角色、重要人物的子女
接触:数据、模式、通信 揭示:阴谋、隐藏网络、模式犯罪
| 设定 | 示例 |
|---|---|
| 中世纪 | 抄写员、传令官、忏悔神父 |
| 工业时代 | 电报操作员、秘书、会计师 |
| 现代 | 数据分析师、IT支持、社交媒体版主 |
| 科幻 | 神经网络维护员、记忆审计员 |
| 奇幻 | 符文守护者、梦境解读者、神谕侍从 |
接触:供应链、库存、分配 揭示:人为稀缺、盗窃、黑市
| 设定 | 示例 |
|---|---|
| 中世纪 | 谷仓管理员、水井守护者、什一税征收员 |
| 工业时代 | 仓库经理、铁路调度员 |
| 现代 | 供应链分析师、物流协调员 |
| 科幻 | 大气分配员、能源电网经理 |
| 奇幻 | 魔力保管员、魔法材料交易商 |
接触:过渡、门槛、通道 揭示:走私、渗透、隐藏行动
| 设定 | 示例 |
|---|---|
| 中世纪 | 城门守卫、桥梁收费员、港务长 |
| 工业时代 | 移民官员、检疫执行员 |
| 现代 | 运输安全管理局(TSA)特工、边防警卫、网络安全专家 |
| 科幻 | 气闸操作员、维度网关监视员 |
| 奇幻 | 传送门守护者、结界维护员、十字路口守护者 |
接触:隐藏空间、损坏物品、基础设施 揭示:隐藏的修改、监视、真实状况
| 设定 | 示例 |
|---|---|
| 中世纪 | 城堡石匠、渡槽管理员 |
| 工业时代 | 锅炉操作员、矿山设备维修工 |
| 现代 | 暖通空调(HVAC)技术员、网络管理员 |
| 科幻 | 船体维修技术员、生命支持维护员 |
| 奇幻 | 结界修复专家、魔像修理师 |
接触:交换、交易、协议 揭示:洗钱、胁迫、隐藏经济
| 设定 | 示例 |
|---|---|
| 中世纪 | 市场司磅员、货币兑换商 |
| 工业时代 | 银行出纳员、公司商店经营者 |
| 现代 | 房地产经纪人、保险理赔员 |
| 科幻 | 信用交换员、现实抵押经纪人 |
| 奇幻 | 诅咒经纪人、愿望公证人、灵魂契约见证人 |
接触:弱势群体、私人空间、私密知识 揭示:虐待、剥削、系统性忽视
| 设定 | 示例 |
|---|---|
| 中世纪 | 奶妈、临终关怀院看护 |
| 工业时代 | 精神病院护理员、公司医生 |
| 现代 | 老年护理员、集体之家主管 |
| 科幻 | 克隆培育室监护员、停滞病房护士 |
| 奇幻 | 使魔饲养员、变形兽托儿所护理员 |
根据故事需求,从七种原型模式中选择一种。
选择一个适合你所在世界并提供适当接触机会的通用职业。
根据你设定的技术/魔法和社会结构来调整职业。
| 层级 | 问题 |
|---|---|
| 表面现实 | 角色认为他们的工作是什么? |
| 机制真相 | 系统实际上如何利用他们的位置? |
| 权力结构 | 谁从这种安排中受益? |
| 系统性锁定 | 为什么这种安排是必要的? |
对于每个启示,确定至少三个群体,他们:
个人 → 职业 → 社区 → 系统性
发现级联
网络效应
门槛跨越
| 陷阱 | 解决方案 |
|---|---|
| 角色过于能干 | 保持特定领域的胜任力;在更大的游戏中无能 |
| 卷入感觉牵强 | 使卷入在结构上不可避免,而非幸运 |
| 角色只会被动反应 | 角色的选择驱动升级,即使受到限制 |
| 角色过于强大/无力 | 在特定领域权力增长,同时在其他地方脆弱性增加 |
| 个人解决忽视系统 | 个人改变与系统的关系,而非摧毁系统 |
这个框架的优势在于创造这样的主角:他们的卷入感觉是必然的,而非巧合的。他们不是天选之人或幸运的调查员——他们是那些在系统转变、秘密浮现或竞争利益汇聚时,其平凡位置变得非凡的人。
context/output-config.mdstories/concepts/ 或 explorations/stories/模式:{protagonist-role}-positional-{date}.md
context/output-config.md{protagonist-role}-positional-{date}.md触发短语: "设计完整的启示"、"映射所有利益方"、"构建系统"
| 任务 | 代理类型 | 何时生成 |
|---|---|---|
| 职位研究 | general-purpose | 当基于真实制度角色建模时 |
| 系统一致性 | Explore | 当根据现有设定进行验证时 |
模式: 主角通过运气而非结构性必然性,恰好在正确的时间出现在正确的地点。失败原因: 位置性启示的力量在于卷入感觉是必然的,而非幸运的。"她碰巧听到"是巧合;"她的工作需要处理那个文件"是结构。修复: 从启示反向推导。提问:什么位置必然会接触到这个信息?谁在结构上会占据那个位置?使角色的接触机会成为其角色的固有特征,而非额外收获。
模式: 处于平凡位置的普通人突然表现出远超其角色的调查技能、战斗能力或战略思维。失败原因: 该公式要求在领域内保持胜任力。一个变成杰森·伯恩的档案管理员破坏了前提。他们的力量来自其结构性位置,而非隐藏的天赋。修复: 保持主角在其领域内胜任——擅长他们的工作——但在更大的游戏中确实力不从心。他们通过利用其独特的接触机会取得成功,而非通过变成另一个人。
模式: 主角被动地接收信息,没有任何行动或选择——事情只是发生在他们周围。失败原因: 即使是意外支点也必须做出选择。纯粹的被动性创造的是观察者,而非主角。结构性位置创造机会;角色必须对其采取行动。修复: 构建决策点。办事员可以忽略差异或进行调查。翻译可以假装不理解或深入探究。参与的选择是将位置转化为故事的关键。
模式: 危机解决后,主角回归正常生活,其卷入没有任何持久后果。失败原因: 锁定机制之所以存在,是因为有后果。知识改变人。卷入创造义务。系统不会简单地释放那些窥见幕后的人。修复: 设计持久的后果。无法解除的新关系。无法忘记的知识。跟随他们的声誉。主角的生活被永久改变,即使眼前的危机结束。
模式: 普通人最终通过他们的干预摧毁了整个腐败系统。失败原因: 这将他们提升到英雄角色,与前提相矛盾。真实的系统是有韧性的。一个人可以揭露特定问题,但很少能摧毁底层结构。修复: 适当调整解决方案的规模。主角可以拯救特定的人,揭露特定的罪行,改变权力平衡——但更大的系统会适应并继续存在。他们的胜利是真实的,但仅限于局部。
| 技能 | 提供内容 |
|---|---|
| worldbuilding | 创造位置性接触机会的系统和结构 |
| economic-systems | 产生启示机会的经济角色 |
| governance-systems | 具有结构性接触机会的制度性职位 |
| 技能 | 此技能提供内容 |
|---|---|
| character-arc | 具有结构性动机的普通人主角 |
| underdog-unit | 尽管资源有限但具有位置性杠杆的个人 |
| moral-parallax | 通过个人视角探索系统性共谋 |
| 技能 | 关系 |
|---|---|
| moral-parallax | positional-revelation 展示人们如何被卷入;moral-parallax 探索他们共谋的道德重量 |
| underdog-unit | positional-revelation 创造个体支点;underdog-unit 创造制度性被排斥团队。两者以不同方式利用结构性压力 |
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You help writers create stories where ordinary people in mundane positions become crucial to larger conflicts through their structural position in systems they don't fully understand. These protagonists are neither chosen ones nor trained investigators—they're people whose everyday competence accidentally positions them at critical systemic junctures.
Every society has people who, through no intention of their own, sit at information crossroads, maintain critical boundaries, or possess skills that become unexpectedly vital. Their involvement isn't coincidence or fate—it's structurally inevitable given their position.
Formula : Expertise → Access → Revelation → Entanglement
Jobs : Repair/Maintenance, Transportation, Translation, Inspection
Formula : Vulnerability → Exploitation → Insight → Unexpected Advantage
Jobs : Debt Collector, Addiction Counselor, Night Shift Worker, Cleaner/Janitor
Formula : Dual Belonging → Forced Translation → Impossible Neutrality
Jobs : Merchant/Trader, Mixed Heritage Individual, Border Guard, Diplomatic Spouse
Formula : Legacy Position → Network Activation → Unexpected Obligations
Jobs : Family Business Heir, Widow/Widower, Guild Successor, Property Caretaker
Formula : Boundary Maintenance → Standards Challenged → Interpretation Becomes Law
Jobs : Inspector/Auditor, Customs Officer, Archivist/Librarian, Gatekeeper
Formula : Routine Documentation → Records Become Crucial → Only Source of Truth
Jobs : Clerk/Bookkeeper, Chronicler/Journalist, Photographer/Artist, Weather Recorder
Formula : Protective Ignorance → Veil Pierced → Can't Return to Innocence
Jobs : Courier, Witness, Ceremonial Role, Child of Important Figure
Access : Data, patterns, communications Reveals : Conspiracies, hidden networks, pattern crimes
| Setting | Examples |
|---|---|
| Medieval | Scribe, Herald, Confessor |
| Industrial | Telegraph Operator, Secretary, Accountant |
| Modern | Data Analyst, IT Support, Social Media Moderator |
| Sci-Fi | Neural Network Maintainer, Memory Auditor |
| Fantasy | Rune Keeper, Dream Interpreter, Oracle Attendant |
Access : Supply chains, inventories, distribution Reveals : Artificial scarcity, theft, black markets
| Setting | Examples |
|---|---|
| Medieval | Granary Keeper, Well Guardian, Tithe Collector |
| Industrial | Warehouse Manager, Railway Dispatcher |
| Modern | Supply Chain Analyst, Logistics Coordinator |
| Sci-Fi | Atmosphere Allocator, Energy Grid Manager |
| Fantasy | Mana Custodian, Magical Component Trader |
Access : Transitions, thresholds, passages Reveals : Smuggling, infiltration, hidden movements
| Setting | Examples |
|---|---|
| Medieval | City Gate Guard, Bridge Toll Keeper, Harbor Master |
| Industrial | Immigration Officer, Quarantine Enforcer |
| Modern | TSA Agent, Border Guard, Cybersecurity Specialist |
| Sci-Fi | Airlock Operator, Dimensional Gateway Monitor |
| Fantasy | Portal Keeper, Ward Maintainer, Crossroads Guardian |
Access : Hidden spaces, broken things, infrastructure Reveals : Hidden modifications, surveillance, true conditions
| Setting | Examples |
|---|---|
| Medieval | Castle Mason, Aqueduct Keeper |
| Industrial | Boiler Operator, Mine Equipment Repairer |
| Modern | HVAC Technician, Network Administrator |
| Sci-Fi | Hull Repair Tech, Life Support Maintainer |
| Fantasy | Ward Renewal Specialist, Golem Repairer |
Access : Exchanges, deals, agreements Reveals : Money laundering, coercion, hidden economies
| Setting | Examples |
|---|---|
| Medieval | Market Weighmaster, Money Changer |
| Industrial | Bank Teller, Company Store Operator |
| Modern | Real Estate Agent, Insurance Adjuster |
| Sci-Fi | Credit Exchanger, Reality Mortgage Broker |
| Fantasy | Curse Broker, Wish Notary, Soul Contract Witness |
Access : Vulnerable populations, private spaces, intimate knowledge Reveals : Abuse, exploitation, systemic neglect
| Setting | Examples |
|---|---|
| Medieval | Wet Nurse, Hospice Keeper |
| Industrial | Asylum Attendant, Company Doctor |
| Modern | Elder Care Worker, Group Home Supervisor |
| Sci-Fi | Clone Creche Monitor, Stasis Ward Nurse |
| Fantasy | Familiar Keeper, Shapeling Nursery Attendant |
Select one of the seven archetypal patterns based on your story's needs.
Pick a universal job that fits your world and provides appropriate access.
Adapt the job to your setting's technology/magic and social structure.
| Layer | Question |
|---|---|
| Surface Reality | What does the character believe their job is? |
| Mechanism Truth | How does the system actually use their position? |
| Power Structure | Who benefits from this arrangement? |
| Systemic Lock | Why is this arrangement necessary? |
For each revelation, identify at least three groups who:
Personal → Professional → Community → Systemic
Discovery Cascade
Network Effects
Threshold Crossing
| Pitfall | Solution |
|---|---|
| Character too competent | Maintain domain-specific competence; incompetent at larger game |
| Involvement feels contrived | Make involvement structurally inevitable, not lucky |
| Character only reacts | Character's choices drive escalation, even if constrained |
| Character too powerful/powerless | Power grows in specific domain while vulnerability increases elsewhere |
| Personal resolution ignores system | Personal change alters relationship to system, doesn't destroy it |
The strength of this framework lies in creating protagonists whose involvement feels inevitable rather than coincidental. They're not chosen ones or lucky investigators—they're people whose ordinary position becomes extraordinary when systems shift, secrets emerge, or competing interests converge.
context/output-config.md in the projectstories/concepts/ or explorations/stories/Pattern: {protagonist-role}-positional-{date}.md
context/output-config.md{protagonist-role}-positional-{date}.mdTrigger phrases: "design the complete revelation", "map all the interests", "build the system"
| Task | Agent Type | When to Spawn |
|---|---|---|
| Position research | general-purpose | When modeling on real institutional roles |
| System consistency | Explore | When verifying against existing setting |
Pattern: The protagonist happens to be in the right place at the right time through luck rather than structural necessity. Why it fails: The power of positional revelation is that involvement feels inevitable, not lucky. "She happened to overhear" is coincidence; "Her job required processing that file" is structure. Fix: Work backward from the revelation. Ask: what position would necessarily encounter this information? Who would structurally occupy that position? Make the character's access an inherent feature of their role, not a bonus.
Pattern: The ordinary person in a mundane position suddenly displays investigative skills, combat abilities, or strategic thinking far beyond their role. Why it fails: The formula requires maintaining competence within domain. A filing clerk who becomes Jason Bourne breaks the premise. Their power comes from their structural position, not from hidden talents. Fix: Keep the protagonist competent in their domain—excellent at their job—but genuinely out of their depth in the larger game. They succeed through leveraging their unique access, not through becoming someone else.
Pattern: The protagonist passively receives information without any action or choice on their part—things just happen around them. Why it fails: Even accidental pivots must make choices. Pure passivity creates observers, not protagonists. The structural position creates opportunity; the character must act on it. Fix: Build in decision points. The clerk could ignore the discrepancy or investigate. The translator could pretend not to understand or probe deeper. The choice to engage is what transforms position into story.
Pattern: After the crisis resolves, the protagonist returns to normal life with no lasting consequences from their involvement. Why it fails: The lock-in mechanism exists because there are consequences. Knowledge changes people. Involvement creates obligations. The system doesn't simply release those who've seen behind the curtain. Fix: Design consequences that persist. New relationships that can't be dissolved. Knowledge that can't be forgotten. A reputation that follows them. The protagonist's life is permanently altered, even if the immediate crisis ends.
Pattern: The ordinary person ultimately brings down the entire corrupt system through their intervention. Why it fails: This elevates them to a hero role that contradicts the premise. Real systems are resilient. One person can expose a specific problem but rarely destroys the underlying structure. Fix: Scale the resolution appropriately. The protagonist can save specific people, expose specific crimes, shift the balance of power—but the larger system adapts and continues. Their victory is real but local.
| Skill | What it provides |
|---|---|
| worldbuilding | Systems and structures that create positional access |
| economic-systems | Economic roles that generate revelation opportunities |
| governance-systems | Institutional positions with structural access |
| Skill | What this provides |
|---|---|
| character-arc | Ordinary-person protagonists with structural motivations |
| underdog-unit | Individuals with positional leverage despite limited resources |
| moral-parallax | Systemic complicity explored through individual perspectives |
| Skill | Relationship |
|---|---|
| moral-parallax | Positional-revelation shows how people become involved; moral-parallax explores the ethical weight of their complicity |
| underdog-unit | Positional-revelation creates individual pivots; underdog-unit creates institutional outcast teams. Both use structural pressure differently |
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冲刺回顾模板:敏捷团队回顾会议指南与模板(开始-停止-继续/愤怒-悲伤-高兴/4Ls)
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